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Showing 1 - 25 of 69 postings found

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Drive our efforts to sustain a continuous learning culture and take a strategic approach to the Company's learning needs

 

We are seeking modelers to join our team of artists and be a part of this exciting opportunity. Modelers are responsible for building a variety of creature and/or hard surface models to be used by other disciplines along the pipeline under the direction and guidance of their supervisors.

 

You will work side by side with our Lighting Leads. Together, you will help execute some of the most awe-inspiring landscapes in video games. You and our team will be accomplishing this by having routine 1:1s, weekly team meetings, you will have an in-depth training period, and open dialog / high communication with adjacent teams.

 

We are currently looking for a Pipeline TD – Layout/Animation for our upcoming Netflix animated film!

 

The Recruiter will work with various stakeholders to fill artist, production, technology and facility roles, while providing exceptional customer service to company stakeholders and potential candidates, within a fast paced, dynamic, creative environment.

 

Your 4+ years as an Associate Producer (or similar) will put you in a good position to take on the responsibility for the management of all processes, schedules, budgets, crew and resources necessary to deliver high quality animation within specific creative, strategic and business parameters.

 

Block out and build 3d levels through various phases of development. Research and be intimately familiar with the game's subject matter, locations, and architecture. Collaborate with the Systems Design team to support gameplay mechanics.

 

As an Online Engineer you will create the features that connect our users. You will work with game designers and gameplay engineers to prototype, design, implement, and optimize the transmission and storage of the data that drives our games.

 

Ensure platform core engine systems are optimized to deliver the highest quality experience. Develop platform specific memory and computation strategies. Drive to satisfy platform TCRs

 

The Visual Effects Art Director is responsible for visually interpreting ideas communicated by the Director and Key Creatives on a film, episodic or venue project with traditional concept art, storyboards, or 3D designs.

 

As we grow ILM Sydney, we are seeking a Compositor to join the team and be a part of this exciting opportunity.

 

As we grow ILM Sydney, we are seeking a Layout Artist to join the team and be a part of this exciting opportunity.

 

We are looking for entry level VFX artists to join Sydney’s first Jedi Academy in early 2021. The successful candidates will reflect the innovative spirit, creative talent, collaborative mindset and passion for great filmmaking that define ILM.

 

We are looking for entry level VFX artists to join Sydney’s first Jedi Academy in early 2021. The successful candidates will reflect the innovative spirit, creative talent, collaborative mindset and passion for great filmmaking that define ILM.

 

As we grow ILM Sydney, we are seeking a Paint & Roto Artist to join our team and be a part of this exciting opportunity.

 

Are you looking for an opportunity to further develop your skills and becoming a Technical Director? If so, then this could be the role for you!

 

Universal Music Australia is looking to appoint a creative and innovative Digital Partner Optimiser , to execute best practice optimisation strategies for owned content across all platforms with the aim of maximising performance and monetisation for our artists and their content.

 

We are looking for experienced 3D environment and set designer to work within Animal Logic's art department on an animated feature. Your role will be to design, visualise and rapid prototype environments in 3D for pre-visualisation and art department explorations.

 

We are looking for experienced 3D generalist to work within Animal Logic's art department on an animated feature. Your role will be to design, visualise and rapid prototype environments, props, vehicles or characters in 3D for pre-visualisation and art department explorations.

 

We are looking for talented concept artists to work within Animal Logic's art department on an animated feature film. Your role will be to create story driven concept art that will help define the look of a major animated motion picture.

 

Develop an understanding for the department pipeline including all assets and tools, and their purpose

 

A passion and an eye for making beautiful looking CG objects and creatures. Strong knowledge in developing complex procedural distribution tools in Houdini.

 

As a Senior Tools Engineer you will partner with the content team in providing them with new and improved tools to maximize iteration. Sledgehammer Games believes one of the biggest multipliers to a team's productivity is great tools.

 

Looking for a Production Manager. The Production Manager is responsible for the overall production management of the project from story through to final delivery, including accountability for production priorities, production reporting, crew and quota planning and projections.

 

The Assets TD is responsible for supporting creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development.

 
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